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1. Oh, Agile...
(articles/general)
...were projects with different groups, at several different companies, with different goals and different user audiences. So, yes, I have watched Agile fail time after time, in many contexts, and that c...
Thursday, 05 March 2009

2. Mea Culpa
(Newsflashes/Newsflash)
...ause I don't love you. It's also not because I don't love spewing opinions, and occasional insights, on user experience and information architecture. It's mostly because I've been busy. Busy learnin...
Tuesday, 03 March 2009

3. Article: Dex fUX!
(Newsflashes/Newsflash)
...of presentations showcasing my opinions on what's wrong with how most people address (or don't address) user experience. Take peek at Dex fUX - Dexocratic Revolution Fixes the User Experience... &...
Sunday, 01 March 2009

4. Fixing the User Experience
(articles/general)
...of presentations showcasing my opinions on what's wrong with how most people address (or don't address) user experience.   Fixing the User Experience View more presentations from DexRev. (ta...
Sunday, 01 March 2009

5. The Importance of Being...Big?
(articles/general)
While flitting around in a set of Google search results recently, I came upon a blog post from a small web design/marketing firm that simultaneously cracked me up and made me want to hit things. The a
Friday, 21 November 2008

6. Tripping On Your Own Dick
(articles/general)
...blem area that the product is targeting, and you got to that place by having done the job of the target user at some point in the past. You know everything there is to know about the product you want ...
Wednesday, 14 November 2007

...ss trip, that are preaching the gospel that is rapid application development. They exalt the virtues of user stories and scrums. They can often be found muttering to themselves something that sounds a...
Tuesday, 23 October 2007

...hing but grief in the long run. Sadly, it's a mistake that is all too common. And lastly, get your users involved. In fact, don't just get them involved, keep them involved. Test your product for...
Friday, 19 October 2007

...es you, she's just simulating the experience for you in order to have access to your deep pockets. User Revolt Try as you might, you almost assuredly won't be able to buy the love of your users...
Thursday, 18 October 2007

...mean? A fair question. Basically it means: Make sure you have requirements--both business and user. Make sure you have at least a skeletal design to work from (wireframes are great for...
Wednesday, 17 October 2007

11. Design vs. Redesign Pt.1
(articles/general)
..., so I could get some better insight. At first glance, it seemed fairly straightforward... Knowledge of User Centered Design principles, usability methodologies, software development processes Protot...
Monday, 15 October 2007

12. Dex fUX
(Static Content)
  "Without users, your product is dead so who the fuck cares how happy your developers are." -- Dex   No one cares about your users and the experience they have
Sunday, 01 March 2009

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dexocratic revolution - user experience architecture

dexWho is Dex?
A user experience architect in the rainy Pacific northwest who can regularly be found in various coffee shops drinking (double grande non-fat) lattes, whipping Visio into a wireframing and flowcharting frenzy while debating, discussing, and pondering the triumphs and challenges of information architecture, user interface design, usabilty and user experience in an ever-changing technology driven marketplace.




Random Thoughts...

on convincing tech wonks that IA is valuable...IA is what happens between the database and the user interface. Before someone can create the data model, you must know how your users want to use the data, or risk creating a system the users won't accept.

on interaction...For information to be actionable, it must be simple, relevant, timely and in context.

on findability...You can’t use it if you can’t find it.

agile   article   attention   blog   bonus   business   cases   companies   developers   development   dex   different   doing   goals   maybe   methodology   needs   processes   project   prophets   redesign   religion   requirements   site   software   starbucks   user   users   web   without   working  

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